Content Tokyo 2017 Concludes a Success

From June the 28th to the 30th, 2017, Content Tokyo 2017 was held at Tokyo Big Sight, Japan. 1,418 exhibitors, 38,746 trade visitors from 36 counties/regions, 10,335 conference attendees and 397 press visitors gathered at the event.

Content Tokyo consists of seven exhibitions, specialising in VR/AR, entertainment content creation, distribution, licensing, interactive technology, service and marketing. As content business is changing and content such as TV/films, games, books, music, apps, web and mobile are becoming borderless, Content Tokyo is unique in providing comprehensive platform to find new partners and inspiration for future business.

At 3rd Advanced Content Technology Expo, the latest technologies such as interactive technologies, robotics technologies, 3D printers, etc. were introduced. One of the main highlights this year was first VR/AR World, showcasing the latest VR/AR technologies.

The next edition’s title will change to Advanced Digital Technologies Expo and VR/AR World would be VR/AR/MR World to focus on related digital and interactive technologies.

Licensing Japan is Japan’s largest trade show for character and brand licensing business. The key feature of this show was the huge range of properties. From major Japanese characters such as Detective Conan, Rirakkuma, Monchichi and Puyo Puyo, to Brands and Arts were also gathered such as Guns n’ Roses, Peter MacArthur, Hanshin Tigers, Autombili Lamborgini and Christian Riese Lassen.



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